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- //===-- SymbolVendor.h ------------------------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLDB_SYMBOL_SYMBOLVENDOR_H
- #define LLDB_SYMBOL_SYMBOLVENDOR_H
- #include <vector>
- #include "lldb/Core/ModuleChild.h"
- #include "lldb/Core/PluginInterface.h"
- #include "lldb/Symbol/SourceModule.h"
- #include "lldb/Symbol/SymbolFile.h"
- #include "lldb/Symbol/TypeMap.h"
- #include "lldb/lldb-private.h"
- #include "llvm/ADT/DenseSet.h"
- namespace lldb_private {
- // The symbol vendor class is designed to abstract the process of searching for
- // debug information for a given module. Platforms can subclass this class and
- // provide extra ways to find debug information. Examples would be a subclass
- // that would allow for locating a stand alone debug file, parsing debug maps,
- // or runtime data in the object files. A symbol vendor can use multiple
- // sources (SymbolFile objects) to provide the information and only parse as
- // deep as needed in order to provide the information that is requested.
- class SymbolVendor : public ModuleChild, public PluginInterface {
- public:
- static SymbolVendor *FindPlugin(const lldb::ModuleSP &module_sp,
- Stream *feedback_strm);
- // Constructors and Destructors
- SymbolVendor(const lldb::ModuleSP &module_sp);
- void AddSymbolFileRepresentation(const lldb::ObjectFileSP &objfile_sp);
- SymbolFile *GetSymbolFile() { return m_sym_file_up.get(); }
- // PluginInterface protocol
- ConstString GetPluginName() override;
- uint32_t GetPluginVersion() override;
- protected:
- std::unique_ptr<SymbolFile> m_sym_file_up; // A single symbol file. Subclasses
- // can add more of these if needed.
- };
- } // namespace lldb_private
- #endif // LLDB_SYMBOL_SYMBOLVENDOR_H
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