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- //===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines a crude C++11 based thread pool.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_SUPPORT_THREADPOOL_H
- #define LLVM_SUPPORT_THREADPOOL_H
- #include "llvm/Config/llvm-config.h"
- #include "llvm/Support/Threading.h"
- #include "llvm/Support/thread.h"
- #include <future>
- #include <atomic>
- #include <condition_variable>
- #include <functional>
- #include <memory>
- #include <mutex>
- #include <queue>
- #include <utility>
- namespace llvm {
- /// A ThreadPool for asynchronous parallel execution on a defined number of
- /// threads.
- ///
- /// The pool keeps a vector of threads alive, waiting on a condition variable
- /// for some work to become available.
- class ThreadPool {
- public:
- using TaskTy = std::function<void()>;
- using PackagedTaskTy = std::packaged_task<void()>;
- /// Construct a pool using the hardware strategy \p S for mapping hardware
- /// execution resources (threads, cores, CPUs)
- /// Defaults to using the maximum execution resources in the system, but
- /// accounting for the affinity mask.
- ThreadPool(ThreadPoolStrategy S = hardware_concurrency());
- /// Blocking destructor: the pool will wait for all the threads to complete.
- ~ThreadPool();
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- template <typename Function, typename... Args>
- inline std::shared_future<void> async(Function &&F, Args &&... ArgList) {
- auto Task =
- std::bind(std::forward<Function>(F), std::forward<Args>(ArgList)...);
- return asyncImpl(std::move(Task));
- }
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- template <typename Function>
- inline std::shared_future<void> async(Function &&F) {
- return asyncImpl(std::forward<Function>(F));
- }
- /// Blocking wait for all the threads to complete and the queue to be empty.
- /// It is an error to try to add new tasks while blocking on this call.
- void wait();
- unsigned getThreadCount() const { return ThreadCount; }
- private:
- bool workCompletedUnlocked() { return !ActiveThreads && Tasks.empty(); }
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- std::shared_future<void> asyncImpl(TaskTy F);
- /// Threads in flight
- std::vector<llvm::thread> Threads;
- /// Tasks waiting for execution in the pool.
- std::queue<PackagedTaskTy> Tasks;
- /// Locking and signaling for accessing the Tasks queue.
- std::mutex QueueLock;
- std::condition_variable QueueCondition;
- /// Signaling for job completion
- std::condition_variable CompletionCondition;
- /// Keep track of the number of thread actually busy
- unsigned ActiveThreads = 0;
- #if LLVM_ENABLE_THREADS // avoids warning for unused variable
- /// Signal for the destruction of the pool, asking thread to exit.
- bool EnableFlag = true;
- #endif
- unsigned ThreadCount;
- };
- }
- #endif // LLVM_SUPPORT_THREADPOOL_H
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